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	<title>Comments on: It seems to be too good to be true</title>
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	<link>http://www.madmind.de/2008/01/22/it-seems-to-be-too-good-to-be-true/</link>
	<description>movie blogging outside the frame</description>
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		<title>By: madmind</title>
		<link>http://www.madmind.de/2008/01/22/it-seems-to-be-too-good-to-be-true/comment-page-1/#comment-10301</link>
		<dc:creator>madmind</dc:creator>
		<pubDate>Wed, 23 Jan 2008 20:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.madmind.de/madblog/2008/01/22/it-seems-to-be-too-good-to-be-true/#comment-10301</guid>
		<description>The question of yours is really interesting and when I have finished mine I think I will write about it. But I think you don’t want to wait that long, so here are some quick tips I got from reading all those screenwriting books:

In general I would say, that a very detailed direction of how something is to be set up or shown is not good. In other words I wouldn&#039;t write about camera angles, musical cues or certain lightning setups, as these seems to be elements that you mostly find in scripts of newcomers (which I am myself…). 

As Robert McKee states the visual style of the movie is up to the director and director of photography. Hence, I would try to reduce anything to its most important parts. But that is no problem at all. If you have a certain image in your mind - a red car for example – write it as you “see” it. As a result, the director would most certainly show a red car in the final result. If you see the car from a certain angle, try to describe it using other ways (the sunlight hits the tires in a harsh angle or something like that).

As for your “3D” question: although I don’t quite understand how your script is “3D” (some kind of description?) I personally understand 3D, or animation in general, only as a different medium to tell a story. Therefore I think the normal way to write the movie would be the best (which I will wo when I leave the story design phase of my 3D project). 

Much more important to me than the medium seems the genre you are aiming for. Is it a comedy? A horror comedy? Or perhaps a drama (an animated drama – that would be beautiful)? If you know the genre you can search in the internet for some scripts that have been made and learn from them. And to make good comparisons you could also try to find some scripts of 3D movies.

One general challenge we screenwriters have to face is this: for one thing, we have to write a good story. But for the other we have to write a good story well. If you want to sell your script it has to be good on the story level and on the writing level. Not only the audience but also the reader has to be captivated.</description>
		<content:encoded><![CDATA[<p>The question of yours is really interesting and when I have finished mine I think I will write about it. But I think you don’t want to wait that long, so here are some quick tips I got from reading all those screenwriting books:</p>
<p>In general I would say, that a very detailed direction of how something is to be set up or shown is not good. In other words I wouldn&#8217;t write about camera angles, musical cues or certain lightning setups, as these seems to be elements that you mostly find in scripts of newcomers (which I am myself…). </p>
<p>As Robert McKee states the visual style of the movie is up to the director and director of photography. Hence, I would try to reduce anything to its most important parts. But that is no problem at all. If you have a certain image in your mind &#8211; a red car for example – write it as you “see” it. As a result, the director would most certainly show a red car in the final result. If you see the car from a certain angle, try to describe it using other ways (the sunlight hits the tires in a harsh angle or something like that).</p>
<p>As for your “3D” question: although I don’t quite understand how your script is “3D” (some kind of description?) I personally understand 3D, or animation in general, only as a different medium to tell a story. Therefore I think the normal way to write the movie would be the best (which I will wo when I leave the story design phase of my 3D project). </p>
<p>Much more important to me than the medium seems the genre you are aiming for. Is it a comedy? A horror comedy? Or perhaps a drama (an animated drama – that would be beautiful)? If you know the genre you can search in the internet for some scripts that have been made and learn from them. And to make good comparisons you could also try to find some scripts of 3D movies.</p>
<p>One general challenge we screenwriters have to face is this: for one thing, we have to write a good story. But for the other we have to write a good story well. If you want to sell your script it has to be good on the story level and on the writing level. Not only the audience but also the reader has to be captivated.</p>
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		<title>By: Moe</title>
		<link>http://www.madmind.de/2008/01/22/it-seems-to-be-too-good-to-be-true/comment-page-1/#comment-10298</link>
		<dc:creator>Moe</dc:creator>
		<pubDate>Wed, 23 Jan 2008 15:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.madmind.de/madblog/2008/01/22/it-seems-to-be-too-good-to-be-true/#comment-10298</guid>
		<description>yes I’m experiencing a little of the “golden moment” myself.  Congrats to you on yours.  I’m working on a project that in my best dreams would be a 3D animated feature.  One questions, do you find it overwhelming purposefully writing in a “3D” style rather than just writing the story?  I find myself questioning my lack of or over use of 3D undertones and is my script becoming too descriptive?</description>
		<content:encoded><![CDATA[<p>yes I’m experiencing a little of the “golden moment” myself.  Congrats to you on yours.  I’m working on a project that in my best dreams would be a 3D animated feature.  One questions, do you find it overwhelming purposefully writing in a “3D” style rather than just writing the story?  I find myself questioning my lack of or over use of 3D undertones and is my script becoming too descriptive?</p>
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