The Box Office Curve of Video Game Adaptations

by Gunther Heinrich, 26 Apr 2009 in Analyses

The live action movie adaptation of the best selling game-shooter (and soon to be franchise) Bioshock has been put on hold by Universal as you can read here and here.

To say I was dumbfounded by this news would be a massive understatement. I bought the game almost immediately after its release and it’s been an amazing and breathtaking ride. The atmosphere, the story of a utopia gone horribly wrong along with its citizen (“I’m gonna be a star. It’s not too late, not too late”) and the perfect execution make Bioshock one of the best games I ever played.

I couldn’t understand why Universal would put such a great story with massive potential on hold.

Well, after imagining myself being dressed up as a Big Daddy and paying them a visit I calmed down and started to do some research on the major video game adaptations of Hollywood and their respective Box Offices.

Frankly speaking after the visual results emerged: it looks bad. Really bad. Not only for the hopefully upcoming Bioshock movie but for the genre as a whole.

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