Writing a movie is cruel.

It is cruel when you are writing and apparently not writing. When you sit there and think about the basics. How should the script end? Which genre plays the movie in? Is the plot point good enough? How does the world function? Questions upon questions in this process called story design, the basis of everything.

Most of the time, the story doesn’t answer these questions. You are sitting in your dark and spacious room, hoping to find something. Waiting. Thinking. Moving ideas and story parts.

And then, way later, you will learn that these cruel times were not for nothing.

You lie in your bed, thinking about nothing in particular. Suddenly your brain, on its own, decides to start acting. In a split second it merges and compresses

So, I finally, finally, [while (universe==exists) {system.out.println("finally, ") }; ] got a title for my 3D animated short movie (sorry, for the Java code snippet above, I couldn’t resist).

If you have missed my last post on that matter, the title I chose is:

A Robot’s Dream.

It was a long process for me to decide for this one but in review one with a satisfactory result because I got what I wanted. Hopefully…(you know, the skeptic in me won’t rest until I die)

You know, one thing that comes to my mind when I read this title out loud is, how obvious it is. There is no hidden poetry or something else in that matter that I got out of my sleeve. It is “simply” a title that fits. Of course, you cannot

There was something…

by Gunther Heinrich, 14 Apr 2008 in A Robot's Dream Scriptwriting

Ok. Yesterday and today was full of non-3D-short related work. In fact it as so much that I almost forgot to check my inner compass and The List to select an appropriate title.

In a way this is bad because the sooner I finally finish this task I finally can start to name everything on this blog accordingly and spread the word of mouth. Well, last but not least I finally can write “*insert title here*” instead of “3D short movie project”.

This situation is really starting to be a pain in the neck. It is a situation in which I could do something yet at the same time can’t because I decided to do it this way (title first, everything else afterwards). Yet I am also glad to go this way.

(The following post (especially the second part) is quite a bold for a newcomer and outsider like me, so please bear with me. It has to be said… It is in no way offensive)

Although I am not a true part of the animation blog community it seems to me that there is quite some controversy going on. This seems especially true regarding the question “screenwriting or storyboarding?” as you can read here, here and here.

This is indeed some interesting stuff going on in this community but I believe that it not only misses the important part but also help to hide one even some more important points that seem to be forgotten.

Scriptwriting or Storyboarding?

One thing is for sure: the cartoon in its classic form is a hell

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